![]() ![]() Fixed a bug where Kassadin would sometimes be unable to cast his E - Force Pulse.Shaco's clone now correctly gains 10 gold from killing a ward, not 20.Fixed several visual bugs that occured when Sylas hijacked Gun Goddess Miss Fortune's R - Bullet Time.Fixed a bug where Sylas's R - Hijack cooldown would sometimes not revert correctly if he died while casting a hijacked ultimate.Fixed a bug where Tahm Kench's ultimate availability HUD indicator was not graying out after his ult was used.LEAGUE CLIENT: Fixed a bug that caused excessive slowness during the end of the game.From a raw stats perspective, he'll be innately weaker at higher levels, but now he'll get there faster and have more items when he does. We tossed in a few nerfs to his later scaling to even out his newly-increased potential to get ahead early. This creates a new avenue for skill expression: When should Amumu use both charges, and when should he hold one?Īll this said, Amumu's late game has never really been his problem. One subtle benefit of 2-charge Q, beyond the obvious stuff: It reduces the pressure to spam Q on cooldown, since you aren't "wasting" uptime by holding onto your first charge as long as the second is recharging. In particular, we wanted to up his engage threat in the early game where high MMR players prioritize securing small leads that can snowball into victory. While there's an easy joke here about Amumu having no friends, we wanted to address this long-standing problem and ensure he can find his way in the world of modern League. ![]() Our sad little mummy's been left out of high level play for ages.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |